Android Tapp is the first website (that I know of) to review Amazed 2. To be honest I was a bit nervous and wasn't sure what to expect. To my surprise they seemed quite impressed with the game and gave it 4.1 out of 5.
Thanks to the folks over at Android Tapp for taking the time to review the application :)
Monday, July 13, 2009
Friday, June 26, 2009
Kitten Cannon
Sure has been a busy couple of weeks, yesterday we released Kitten Cannon on Android for only 99cents.
I have picked up a few new tricks lately which is to be expected when working with any new platform, especially UI look and feel. Look out for more fun time wasters on the Android platform over the coming months.
Here are a couple of in-game screenshots.

I have picked up a few new tricks lately which is to be expected when working with any new platform, especially UI look and feel. Look out for more fun time wasters on the Android platform over the coming months.
Here are a couple of in-game screenshots.

Tuesday, June 23, 2009
Amazed 2 Featured
Google have just added Amazed 2 as a featured application.
The lite version is doing quite well with just over 4,000 downloads and an average of 4 stars. I am logging all the high score data for the online leaderboard, after a couple of weeks I will be able to provide some interesting data on actual game usage.
The lite version is doing quite well with just over 4,000 downloads and an average of 4 stars. I am logging all the high score data for the online leaderboard, after a couple of weeks I will be able to provide some interesting data on actual game usage.
Monday, June 15, 2009
Sunday, June 14, 2009
Amazed 2 Release
Finally Amazed 2 has been released. What seemed like months of hibernation is now over and the full version is available on Android Market for $1.99.
The lite edition which has 6 levels with both classic and blackout modes is available for free. Screen shots will be posted tomorrow evening.
The lite edition which has 6 levels with both classic and blackout modes is available for free. Screen shots will be posted tomorrow evening.
Monday, April 20, 2009
Android SDK 1.5
In case you were unaware, Google have released a preview SDK for the upcoming 1.5 release (incorrectly referred too as cupcake, but that is another story). Xavier Ducrohet posted about the release on the official Android blog.
After a week using the SDK it looks very promising, one of the biggest inclusions is the onscreen keyboard. The preview SDK doesn't have a sample project, I will attempt to put something together later in the week showing a simple example.
edit: No need for me to write anything about the keyboard, the Android team have posted an article on the official blog.
After a week using the SDK it looks very promising, one of the biggest inclusions is the onscreen keyboard. The preview SDK doesn't have a sample project, I will attempt to put something together later in the week showing a simple example.
edit: No need for me to write anything about the keyboard, the Android team have posted an article on the official blog.
Monday, March 2, 2009
I want to keep the screen ON
I have seen numerous methods describing how to keep the screen on, all using the PowerManager.WakeLock API. You don't want to access WakeLock too often because it will drain the battery, so why not take the easy approach and let Android do it for you.
Simply call setKeepScreenOn(true) from your View class or any clas that inheriets from View.
Yes I am serious, it is a single line of code to keep the back light on.
Simply call setKeepScreenOn(true) from your View class or any clas that inheriets from View.
Yes I am serious, it is a single line of code to keep the back light on.
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